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Old 26 August 2022, 06:06   #7
ImmortalA1000
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Join Date: Feb 2009
Location: london/england
Posts: 1,347
Quote:
Originally Posted by sandruzzo View Post
@ImmortalA1000

You could use some precalculated frames in order to let the road move, and have it textured

Here My simple test:

[ Show youtube player ]
Interesting. I am going to build it up using 2.5D bobs like Drivin Force does and Sega Powerdrift arcade etc rather than actual textured 3D.

I did actually make some nice images for the Lancia Delta in Martini trim so I could see about making them 15 colours. Bit busy working on my house again these days....probably shouldn't have stripped it bare as soon as I moved in but the smell of dog pee and fur was not to my liking
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