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Old 19 June 2016, 00:55   #54
alpine9000
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Join Date: Mar 2016
Location: Australia
Posts: 869
Quote:
Originally Posted by Tsak View Post
This ain't a good indicator. I mean if you (the developer) find last level impossible, then it's gonna be x1000 for others. A rule of thumb is to make the game finishable by casual players. As for difficulty in general I think the best idea is to include an easy, normal and harcore mode, so one can adjust difficulty depending on his own skill.
I found that the harder I made the levels the more fun they were, so I kept making them harder

I probably went too far with level 9, but time will tell.

I'm more interested if the mid range levels are too hard. The game is designed so you can keep banging away at a level until you complete it, then you can move on to the next one.
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