Quote:
Originally Posted by mcgeezer
...Also the drones are too fast so I will tone those down too.
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they should randomly crash/ made mistakes more often too, too smart atm
Quote:
Originally Posted by mcgeezer
...In general if you hit a barrier head on then the car should rebound backwards but keep the same direction, if you hit it on a corner it should rebound off.
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what about reduce the distance of the rebound itself? sometime seems a bit too much
Quote:
Originally Posted by mcgeezer
Perhaps try setting you WinUAE to use Double Fields, this way the graphics look much clearer and you'll see the front of the car easily.
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It is also due to the small screen i'm playing it, 14 inches.
Maybe with a little more triangle-shape of the cars, with the rear a bit more larger than the front could help...
other picky finds :
the reaction of the car, passing through the oil spots, should be different between low and high speed
also found a point in third track of easy path, where you can go through the barriers :