Quote:
Originally Posted by turrican3
could be great if we could do this on amiga games.
could it be possible for whdload to give it the graphics of the games in a file but in 256 colours and whdload could replace the old ecs or ocs graphics by aga graphics???
could it be possible, if this is impossible, sorry i'm not a coder, and i'm always optimist.
wepl do you think this could be possible ?
through winuae, less interest, because it will never works on the real deal.
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Funnily enough, the easiest games to alter like this would be the low-quality ST port crap like Human Killing Machine from Tiertex, as you'd only have to change a few places to get the graphics displaying more colours and there are so few of them. However, HKM isn't worth the effort as it's probably the worst beat'em-up ever made.
Most well coded games would require a lot of work, and some that heavily rely on the copper/blitter/sprite timings etc would be an absolute nightmare. Stuff like Shadow of the Beast, Turrican, Jim Power, Risky Woods etc would be near on impossible as increasing the depth by a single bitplane (to double the colours) could cause the game to have sprites stop working/flicker/drop a frame/crash etc.