With d3d (and starting from command promt) these lines are new in log (without 3d3 I didn't have these kind of lines):
[...]
40-611 [0 000=000]: GetWindowRect 0x0 640x288 1
40-611 [0 000=000]: SetCursorPos 320x144
40-626 [0 000=000]: winuae_active(0)
40-642 [0 000=000]: setmouseactive 0->1 showcursor=0 focus=1 recap=0
40-657 [0 000=000]: Allocated draw temp buffer (1600*1280*32)
40-814 [0 000=000]: Direct3D: Pixel shader 2.0+ support detected, shader filters enabled.
40-861 [0 000=000]: Device name: 'RADEON X600 Series ' 6000e000a19d6.0
42-001 [0 000=000]: D3D9: 00000056 POW2 NPOTCONDITIONAL ALPHA DYNAMIC SCANLINE
42-001 [0 000=000]: D3D9: PS=2.0 VS=2.0 640*288*0p FS VS=0 B=2WE 32-bit 0
42-236 [0 000=000]: D3D9: pixelshader filter 'C:\Dokumente und Einstellungen\All Users\Dokumente\Amiga Files\WinUAE\_winuae.fx' enabled
42-236 [0 000=000]: Buffer size (752*287) Native
42-236 [0 000=000]: D3D9: 640*288 working texture allocated, bits per pixel 32
42-236 [0 000=000]: D3D9: 752*287 texture allocated, bits per pixel 32
42-236 [0 000=000]: GetWindowRect 0x0 640x288 1
[...]
POS (0 0 640 288) - (56 0 696 144)[640,144] (0 72)
I don't know if it's helpfull, but I have also uploaded the bootlog.
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