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Old 09 November 2017, 13:29   #18
James
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Join Date: Mar 2010
Location: Beckenham/England
Posts: 795
Quote:
Originally Posted by xboxown View Post
I am talking about porting this one http://aminet.net/package/game/actio...dasyndrome-wos to 68k
Is there anything wrong with the current 68k version?

http://aminet.net/package/game/actio/BS_68k

I've tested on WinUAE a bit, but not played it all the way through...

Quote:
Originally Posted by grelbfarlk View Post
No it's just SDL 1.2.6, not SDL 2. Emufan is already working on it.
Duplication of effort can be a bit of a problem, there are a few SDL games on 68k that have been ported by at least two different authors.
I don't think Lorence Lombardo is even posting his more recent stuff on Aminet anymore, so it is easily missed, like this Pang clone:

http://geocities.ws/lorylomb/Pang_68k.lha

Or this GUI version of MikMod:

http://geocities.ws/lorylomb/mikmod326_sdl.lha
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