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Old 06 September 2018, 18:57   #7
LeCaravage
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Join Date: May 2017
Location: AmigaLand
Posts: 459
Now the little orange monster is able to explode and launch a horizontal electric bolt.
This happens only if the hero is on the same level and also the the monster must see him.
Need to tweak all random monster mvts. Like pacman, I mean, one monster is chasing you, the other go random around, one go up and down etc...
Was curious, but cool news as I tested how much 32x32 bobs could run without frame rate slow down.
15 bobs. But, but, if you count all little side bobs blits (dust, bonus items, smoke trail of flying items etc...) I will probably be around 8 may be 9. That's more than I expected, implementing the blit operations within the IRQ was a wise option, for this project at least.
I must finish little details about blue monster.

Next to be done :

Makes appear the monsters at the start of the level. Making warping is kind cool I hope, we will see if it's good when it's done.

Used my phone to fastly record the running test with one hand and the other hand the joystick (sorry for the bad quality video) :

[ Show youtube player ]
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