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Old 10 September 2021, 18:13   #75
BSzili
old chunk of coal
 
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Join Date: Nov 2011
Location: Hungary
Posts: 1,292
Quote:
Originally Posted by utri007 View Post
Thanks! Will SW and Power Slave also benefit these bug fixes?

This is quite speedy and playable.
Most of the performance improvements are in the game code, but the changes to the low level audio code might help the other games a bit. They could also benefit from the new features I added along the way, e.g. better controller support, support for various music playback devices, etc. I plan to revisit the other ports later to see if there's anything else I can improve there. I already got an idea from poking around the Mac 68k Duke3D executable in a hex editor.

Quote:
Originally Posted by utri007 View Post
Performance considerations.

Playing music even wav drops fps.
AHI has a quite big performce penalty 3-4fps.
Instead of PAL try NTSC, to get full screen 320x200 picture.
Zorro II graphics cards has about a 2 fps performance penalty.
I should probably incorporate these into the readme.
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