An old thread but, what is Anti or Sinc?
In WinUAE 1.3, which one of the four should I say is best to use on my guides?
OK in XMPlay (audio player) I use Sinc as this gives me better sound, going via
http://support.xmplay.com/article.php?id=14
Quote:
Interpolation
Linear - 2 point interpolation Linear
Sinc - 8 point interpolation Sinc
Linear 2 point interpolation "draws" a straight line between the samples, Sinc 8 point interpolation "draws" a smooth curve between the samples and requires more CPU power (Supports 3DNow! Technology.).
Linear interpolation gives decent sound quality with minimal cpu usage.
Sinc interpolation has, as a result of its complexity, far higher sound quality, with the price of higher cpu usage.
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Also is the above post right?
Quote:
RH is LINEAR interpolation and CRUX is CUBIC interpolation
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