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Old 18 August 2021, 12:40   #55
Promilus
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Join Date: Sep 2013
Location: Poland
Posts: 824
@manossg - you seems to omit the fact AC68080 features do not exist in any classic amiga except those with Vampire cards. Which means games and apps created around AMMX and SAGA features require different binary to run on classic amigas WITHOUT Vampire or won't run on them at all. What is different in this approach than what you get from PowerPC accelerator for classic amiga (concept over 20 years old and proven) ? Well there are some differences. For instance - there's yet another option for classic amiga users beside old phase5 products. It's old sonnet product. Yeah, so no "single source" but expensive b..ch. What else? Well there are way more PPC apps running on AOS3 than AC68080 apps running on AOS3 and also there is an option for "NG OS" like AOS4 or MOS classic. So that direction Vampire loses also. Vampire is a trap. It's something conceived as best 68k and to accelerate retro machines. It does that, true. But with great cost, much constraints (due to fixed Cyclone V A5 77k LE C8 FPGA) and those costly features are still way less than 10$ ARM SoC readily available anywhere. PiStorm atm isn't anything more interesting than A600 Vampire V1 - it's neither fast nor bugfree. But it has so much potential it hurts. At least in comparison what V4SA can do. So I don't know if PiStorm 68k emulation will be faster. I expect it will reach 060 level on Rpi4 at least. I don't know if there will be some native arm code under AOS3. I don't know if there will ever be a/v codecs and 3d accel under AOS3. But all those things are technically possible and way faster than whatever Apollo team might come up EVER. So sorry, I guess you misunderstood my point of view.
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