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Old 10 April 2020, 15:50   #5
jotd
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Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,233
maybe the palette. I didn't watch all the video but I suppose that McGeezer takes advantage of an even background to snip the sprites and rework them (and also the fact that you can 360 with your car, there's no scrolling, ...). I did the same with Bagman remake since there was no background.

And using a python script to create exact crop of each image with the same coords over and over until it's perfect isn't a bad idea either.

This is possible only with games with a few frames. Try to do that on Street Fighter II with the background, scrolling, and all

But when it's possible it's way easier than to try to figure out how the planes/colors are organized. Remember that this isn't an amiga game. I ripped Jim Power sprites using data file, from composite sprite data (not bitplanes) to png and it was really time-consuming already.
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