Here is EOBI (AGA by CFou!
):
First sshot is 16:10 FS, FS. 2nd is 15:9 FS, FS and looks better (see rectangles and circles.
Other games where I've noticed this excessive vertical stretching in NTSC and FS, FS are Panza Kick Boxing (intro uses some circles), or IK+ (run the WHD versions with NTSC tooltype).
On my 16:10 (1280x800) laptop, when Vert./Horiz. size = FS 15:9 looks better proportioned.
PS
Great work! All afore-mentioned bugs with Darkmere, Dragonstone etc. are fixed. Confirmed.
Have you also fixed the crash I reported in msg
#21?