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Originally Posted by bernd roesch
the new debugger look interesting. I like GUI, as an alternate, what do you think, to add features that when double click with mouse on a address in the shell window, with CTRL key press, it list asm dissasamble at this address. with shift it list memory dump ?. when only double click with mouse on a adress it copy the address. so can avoid to type in adresses.
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Console should be able to do that, later.. GUI stuff really needs some proper text based windowing system. There is nothing usable in current one.
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amiblitz and gcc can create amiga os standard debug hunks too. I like test how that work, but please can you give a step by step example how can load in a amiga program and debug it ?
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AmigaDOS only defines debug hunk as a block of compiler/linker specific data. GCC debug hunk is supported (match source lines to disassembly and more), others most likely generate different debug hunks. Debug hunk information description required.
uaedbg <program name> <program params> (note that there is still something wrong with parameter passing, some programs don't get correct parameters)
Debugger will break automatically when program's first instruction is going to be executed.
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I read JIt must be off, thats no problem when have later a ryzen 2 i tink. it only should work at least in 68020 with FPU in fastest possible mode. does this the new debug code ?.
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Currently requirement is KS 2.0+, any CPU. JIT should be off.