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Old 08 January 2022, 17:29   #71
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,502
Quote:
46-172 [3926 000-000]: CreateTexture2D (screenshot tx) failed: 8007000e
46-173 [3926 000-000]: CreateTexture2D (screenshot rt) failed: 8007000e
Probably memory leak is the real case.

Do you get similar errors if you switch modes without JIT enabled?

EDIT: what if JIT + D3D9 mode?

EDIT2: does same happen if you simply switch continuously between native and RTG with END+F9?

EDIT3: I can see GPU memory leak when switching modes and checking GPU memory utilization with Task manager GPU performance tab. Lets see..

FINAL EDIT: Fixed. When HDR mode was added, extra buffer creation was put inside loop when it should have been outside of it..

Last edited by Toni Wilen; 08 January 2022 at 20:52.
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