Quote:
46-172 [3926 000-000]: CreateTexture2D (screenshot tx) failed: 8007000e
46-173 [3926 000-000]: CreateTexture2D (screenshot rt) failed: 8007000e
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Probably memory leak is the real case.
Do you get similar errors if you switch modes without JIT enabled?
EDIT: what if JIT + D3D9 mode?
EDIT2: does same happen if you simply switch continuously between native and RTG with END+F9?
EDIT3: I can see GPU memory leak when switching modes and checking GPU memory utilization with Task manager GPU performance tab. Lets see..
FINAL EDIT: Fixed. When HDR mode was added, extra buffer creation was put inside loop when it should have been outside of it..