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Old 12 December 2009, 00:55   #32
copse
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Join Date: Jul 2009
Location: Lala Land
Posts: 522
Quote:
Originally Posted by jotd View Post
I would not call that "source".
It's a bit big, and bear no great interest. It's not commented, and most of it is raw assembly data. Most of them would need rework before reassembling (apart from Battlechess)
The interesting part is the resourced AmigaOS LVOs and sometimes some information about how the protection must be removed.

ok, I've uploaded the whole load here: http://jotd.free.fr/resourced_games/
Hmm. Yes, these are mostly only useful IMO to take a quick look at the source without loading up Resource.

An interesting project would be one where people who disassemble things in Resource get together and share notes and results, including the in-progress or final .rs files and the resulting compilable source code.

Anyone participating would need to be aware this is a timely process. I am still disassembling Pools of Radiance, with multi-year breaks in between sessions. Add to that Dungeon Master, and various demos, intros and so forth.

I don't suppose there is a resource users forum anywhere?
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