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Old 17 May 2021, 13:11   #2
mcgeezer
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Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
Quote:
Originally Posted by phx View Post
I hope nobody feels offended by this question, but I'm asking myself why do WHDLoad slaves exist for games, which have just been released? Sometimes the patch is even released together with the game.

Most WHDLoad- and game authors are EAB members. So why are problems not simply reported, or why don't game authors care about these reports? Maybe the game author doesn't want some issues to be fixed?

For example I would not want to "fix" my trackloader and make the game work on hard disk. But I could imagine there are issues worth fixing.
Well, I worked with StingRay to produce the WHDload slave and I was glad that I did because he highlighted a couple of bugs. For me it was just about offering all options to the player, even though the game runs fine from Workbench there might have been situations that I missed because during the game I wake the system to DOS load a track... WHDload would save my bacon here.
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