31 October 2016, 13:54
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#37
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Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,774
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Quote:
Originally Posted by Lazycow
status update: The classic mode is in, but I had to use the a cruncher to store the graphic sets. (it should still work on an A500 with 1MB)
As my buglist is empty now, here's a list of the worst problems:
- There have been bugs in my 20 years old low level code (That code looks like it has been created by a mad scientist, it's a total mess. What was I thinking?)
- A compiler bug was triggered by my C64 C optimiziations and lead to unexpected behaviors.
- A bug in UAE did not reveal a bug in the game. (always test your stuff on the real hardware, kids!)
- The artist was busy with other projects.
conclusion:
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Don't give up...!
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