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Old 20 January 2021, 12:01   #12
BSzili
old chunk of coal
 
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Join Date: Nov 2011
Location: Hungary
Posts: 1,289
Quote:
Originally Posted by idrougge View Post
AFAIK his routine was basically the same as used on both the Amiga and consoles, using hardware scrolling to scroll part of the screen while building upcoming scenery on a background buffer or unexposed part of the screen. So, in short, hardware scrolling.



My impression is that PC game makers were very unimaginative, hence why Carmack has gone down in history and they even have a special name for everyday techniques we don't even care to given any names on other platforms.
That's correct. The big "discovery" that lead to the formation of id Software were the EGA hardware scrolling registers, to achieve console-like smooth scrolling on PC. Keen Dreams is open source, so there's no need to speculate, they only used software scrolling in CGA.
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