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not stopping the loop before doing _mt_stopfx with the proper channel exposes to music not playing fully
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I meant "mt_end" sorry.
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Hmm... when I think about it: maybe there are situations where you want to continue your looped sfx while exchanging the music mod currently being replayed?
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well, I don't mind calling stop_fx before mt_end. It's just that not doing it causes a hard-to-understand bug.
Or there should be a mt_music_stop
thanks for the fix I'm going to try it.