Then read it as native emulated pixels. Something like display/window/320x200/lores/normal -> Filter/x2/x2 so you end up with 640x400 on your screen (window) and grab the video data before 'Filter' will be applied (resulting in 320x200 recorded). Currently if i do this i see 320x200 on screen but it records 640x400. Exactly the other way round. *g*
Btw, why is there no filter/x3 (just 2,4,6,8)? Why skipping the odd ones? They are useful too.
If i use Null Filter/x2 picture is filtered. Would point scaling be possible as well?
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