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Old 27 September 2021, 15:40   #4
FromWithin
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Join Date: Jun 2003
Location: Liverpool, UK
Age: 50
Posts: 630
Quote:
Originally Posted by Cherno View Post
I am particularly interested in your successful efforts to decode the map structure. I might have use of your knowledge in the near future! Maybe you find the time to document it in detail?
Everything required to decode the map files is in the dev archive in MapEditor/HGmapstructure.h.

I just used that and followed a hex dump of one of the map files to see how the structures matched what was in the binary.

Quote:
Originally Posted by Cherno View Post
I started a whole series of remake attempts (that never got very far for various reasons) over the years
Looks like you got pretty far to me.
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