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Old 13 April 2013, 14:38   #5
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Join Date: Apr 2007
Location: Poland
Posts: 337
Toni: the reason for implement many access to pipe in my opinion is using debugger from your ipctester under fullscreen ConEmu console to clearly see what going on in memory But maybe it is useful only for me :/ And about command "g address" - it works fine under debugger. And I can incrase grenades and/or rockets more than 50 items. What is limited by seting it with W command. So in case of incrasing by "g" command I do not need to affraid of 50 items limitation. So there is no way to use g command by WriteFile under debugger and pipe without crashing in "Cannon Fodder" case or maybe in other games?
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