Quote:
Originally Posted by Toni Wilen
GDI just copy internal bitmap to desktop using basic win32 GDI functions, it shouldn't affect brightness. Perhaps you have some GPU specific config for Direct3D modes?
Do you mean you can switch GDI vs D3D and interlace artifact mode only shows corrupted on GDI mode? Sounds strange.
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GDI is brighter and as far as I know I have no other configs setup for D3D.
No the corruption happens in GDI, DX9 and DX11. The odd thing is the mouse cursor is not affected that still shows clear.
Think I found a bug with the screenshot feature unless its how it now works, Winuae will not save a screenshot unless "create 256 colour palette indexed screenshot if possible" is selected.