Quote:
Originally Posted by jotd
Anyone remembers the infamous Red Zone by Psygnosis?
Fun fact: game is very smooth on WinUAE, probably because winuae doesn't care about chipmem latency when code is running in chip. But it's dead slow on my A1200/060.
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I tried on WinUAE and in emulation A500 is jerky, impossibile to drive with that frame rate.
on stock A1200 WinUAE config is better, surely not smoother, but the gameplay is better.
Your problem is that you have 68060 that is very bad on old 3D games as they don't support such processor, totally risc in integer and floating point instructions.
For curiosity i tried to launch the game with 68060 config, but the game crash at boot because 68060 require 68060.library loaded before launching the game. Of course with boot disk you cannot do it