View Single Post
Old 28 June 2017, 10:55   #8
jayminer
Registered User
 
jayminer's Avatar
 
Join Date: Jun 2015
Location: UmeƄ / Sweden
Posts: 266
I don't think it's about saving money on joysticks, but what was available. By using the by then standard controller port also supported by Atari computers and the C64 (and MSX?) there was lots of joysticks to buy. And the amiga supported 2 buttons from the start, you can plug in a Master System joypad and both buttons will work, and later we got the CD32 joypad which has 7 buttons (I think) so I don't really think this was a hardware problem.

The problem was that the old 1-button joysticks was so common then and lots of people who got an Amiga upgraded from an 8-bit computer and kept their old joysticks. If the Amiga had some other type of joystick port I believe people would most likely have used converters and kept on using their old 1-button joysticks anyway.

I also can't see how keeping HAM and not removing it can be seen as a flaw?

If I could have changed one thing about the Amiga chipset it would have been adding a tile-based graphics mode and made the sprites better.
jayminer is offline  
 
Page generated in 0.04141 seconds with 11 queries