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Old 08 July 2018, 11:41   #7
Yragael
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Join Date: Jun 2017
Location: Paris
Posts: 51
Quote:
Originally Posted by ross View Post
Are you referring to PFxPx in BPLCON2?
There are some combinations that produce strange effects on OCS, see "Undocumented Amiga hardware stuff" thread.

I checked and this is what Tony Willen reported in the thread. I quote and underline. Thanks for noticing it :


Dual playfield:

Any number of planes. No 5+ requirement here.


If playfield's matching BPLCON2 PFx value is >=5 and if playfield is not transparent, it is always drawn using COLOR0. PF2PRI still work normally, only color selection becomes strange. (Used in Running man / Scoopex intro's logo). If both PF1 and PF2 is >=5: both playfields disappear, only background color (and sprites) are visible.
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