Quote:
Originally Posted by Don_Adan
Do You think that changing also:
from
movem.l (sp),d0-d3/a0
to
movem.l (sp),d0-d3/a0/a1
Can solve crash problem?
|
I'll try this
(later this evening)
EDIT: hmm, the problem here is that PolyDraw destroys A1 for SetAPen as well, so the routine should be written a little differently
And also the first Move() could destroy D0 and D1...