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Old 07 December 2022, 11:19   #30
ross
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Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 53
Posts: 4,468
Quote:
Originally Posted by Don_Adan View Post
Do You think that changing also:

from

movem.l (sp),d0-d3/a0

to

movem.l (sp),d0-d3/a0/a1

Can solve crash problem?
I'll try this (later this evening)

EDIT: hmm, the problem here is that PolyDraw destroys A1 for SetAPen as well, so the routine should be written a little differently
And also the first Move() could destroy D0 and D1...

Last edited by ross; 07 December 2022 at 13:44.
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