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Old 20 January 2007, 13:17   #1
keropi
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Join Date: Oct 2004
Location: Ioannina/Greece
Posts: 5,040
Lightbulb Problematic slaves list

OK, I am now trying every single whd game (from KG packs) and find that some great games just won't run and quit with exceptions and stuff like that... even some wdh16+ slaves...
so instead of making single threads, I am gonna sum them all here.
Not running are:

Dungeons of Avalon v1.0 -> Exception "Line 1111 Emulator" ($2C) at $FF575CA (ExpMem $4B5CA) occured

Dungeons of Avalon 2 v1.0 -> Exception "Address Error" ($200C) at $FF0CF62 (ExpMem $F62) occured.

Bubble Bobble v1.0 -> craches on latest whdload, runs with v15.0 whdload

Dynamo v1.1 -> has some scrolling probs

Enchanted Land v1.0 -> all sprites are flickering?!!

Enlightment v1.0 -> quits with: Exception"Level 3 Autovector (COPPER/VBLANK/BLITTER)" ($6C) at $278FA occured.

Evil Dawn v1.0 -> gfx totally wrong, unplayable. only hero is color, everything else grey and out of place...

Exile ECS v1.2 -> Function 'resload_Control' called with unacceptable arguments A0=$FFD74C2 PC=$FFD7106 (Slave $106).

Fantastic Dizzy v1.0 -> just gives a blue screen after asking for disk2...

Fascination v1.1 -> Exception "Access Fault" ($4008) PC=$FFFFFE7A Instruction stream fault on $FFFFFE7A

Final Battle v1.1 -> Exception "Illegal Instruction" ($10) at $FF64D40 (ExpMem $59D40) occured.

GhostBatlle v1.0 ?? -> after a while: Exception "Illegal Instrucion" ($10) at $481E occured

Goblins 3 v1.3 -> Exception "Level 3 Autovector (COPPER/VBLANK/BLIITER)" ($6C) at $FF11E00 (ExpMem $5E00) occured.

Gravity v1.0 -> Function 'resload_DiskLoad' called with unacceptable arguments SSP = $FE2D6 PC = $FDD8386 (Slave $386).

Galactic Warrior Rats v1.0 -> Function 'resload_Control' called with unacceptable arguments A0=$FFD823A PC=$FFD8098 (Slave $98).

Head Over Heels v1.0 -> Exception "Acces Fault" ($4008) PC=$B9AC Long Write to $FFD006C

Imperium v1.0 -> Function 'resload_Patch' called with unacceptable arguments A1=$FFFF4E88 PC=$FFD71E2 (Slave $1E2).

James Pond 2 ECS v1.1 -> Function 'resload_Control' called with unacceptable arguments A0=$FFD76EC PC=$FFD707C (Slave $7C).

James Pond 2 AGA v1.1 -> controls don't work at all....???? no way to start game, fire does not respond....

KGB v1.1 -> Music plays very fast

Lionheart v1.22 -> if you leave the intro to play it quits with: Exception "Illegal Instruction" ($10) at $4492 occured.

Livingstone 2 v1.0 -> Function 'resload_Control' called with unacceptable arguments A0=$FFD810C PC=$FFD808A (Slave $8A).

Lunar-C CD32 v1.0B -> plays in slow motion ??!??

MadTV v1.1 -> after clicking start: Exception "Access Fault" ($4008) PC=$266E6 Long Read from $FFE98BE

Magic Marble v1.0 -> Function 'resload_DiskLoad' called with unacceptable arguments SSP=$7FF8C PC=$FFD6926 (Slave $926).

Marbelous v1.0 -> Function 'resload_Control' called with unacceptable arguments A0=FFD8192 PC=$FFD8086 (Slave $86).

MegaTwins v1.3 -> Exception "Access Fault" ($40008) PC=$1063A Word Write to $FF8244

Mental Image II v1.1 -> selecting "Willy" game: Exception "Access Fault" ($4008) PC=$3250A Long Read from $100000

Metal Mutant v1.2 -> Exception "Unimplemented Integer Instruction" ($F4) at $11352 occured.

Mighty BombJack v1.2 -> Funtrion 'resload_Control' called with unacceptable arguments A0=$FFD84CE PC=$FFD811C (Slave $11C).

Mindwalker -> just quits after starting game with no message...

Moktar v1.0 -> Exception "Eccess Fault" ($4008) PC=$FFCE000 (ExpMem $80000) Instruction Stream Fault on $FFCE000 (ExpMem $80000)

Moonstone v1.4 -> after intro: error during 'resload_Delta' source data doesn't match wdelta data

Mortal Kombat v0.9 -> before match start: Exception "Access Fault" ($4008) PC=$9EAE6 Long Write to $FFFFFFFC

Mystical v1.2 -> Exception "Access Fault" ($4008) PC=$13BCA Byte Write to $FFFFFFFFFF


expect this list to grow....

Tested on: A4000D , CyberStormMK2/060-60mhz + 128MB, 16MB mobo Ram, picassoIV, ariadne, OS3,9, latest WHDLOAD v16.7.4217

Last edited by keropi; 27 January 2007 at 00:38.
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