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Old 21 April 2021, 17:06   #9
Jobbo
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Join Date: Jun 2020
Location: Druidia
Posts: 208
It's really interesting to hear these features can work effectively on a 68000.

I'm not sure how I would feel about opening this can of worms on a large project. But since most Amiga projects are tiny teams or just an individual it seems perfectly fine.

Certainly seems like it could simplify a lot of the high level sequencing code for a demo or game.
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