The sound effects are defined in the game link file. You can replace them as you wish when modding. I don't advise using the Fibonacci compressor, since the game wil happily load IFF 8SVX samples.
However, there are some limits, which are strongly reminiscent of old OctaMED 8 channel mode. Samples should be 7 bit (half volume), a multiple of 200 bytes and 8kHz.
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