Quote:
Originally Posted by rothers
That variable floor height will be where this changes everything.
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I already saw it (without enemies), and it looks freaking amazing
Imho, it moves way faster (on A500), then Doom on 030, although, I repeat, no enemies yet, and pixels are not 1x1.
Yeah, definitely "game changer", unfortunately I am not allowed to share it, but I can't wait KK shows, to all of you, how it looks with variable floors.