View Single Post
Old 11 April 2021, 07:06   #35
MisthaLu
Registered User
 
Join Date: Apr 2020
Location: Denmark
Posts: 29
Quote:
Originally Posted by saimon69 View Post
Plus good'ol Amiga machines did not have mixing so to make sound effects either is needed some software mixing (takes CPU time) or some channel need to be left free, usually one more rarely two.

I have added a search tag on IndieGameMusic.com now called "Has room for sound-effects", used for MOD and chip music to indicate that either a channel or two is left completely free, or else that a channel or two can be interrupted for sound-effects without ruining the music. Should be useful for gamedevs on the old platforms to be able to include in their search.



I tried making my latest track in a way so channel 4 can be interrupted for sfx. And also made a version only 83 kb big. https://indiegamemusic.com/5098
MisthaLu is offline  
 
Page generated in 0.05950 seconds with 11 queries