- Quake GL works perfectly without using Rewarp with native libraries
with the executable present on osdepot:
http://os4depot.net/share/game/fps/glquake.lha
multitexturing support must be disabled (otherwise the screen flickers).
All other effects can be enabled.
There is a small inconvenience any resolution I choose even 1024x768 16bit the screen is not filled completely even if it works fine.
any suggestions?
Thanks