View Single Post
Old 22 November 2021, 09:29   #1029
hexaae
Bug hunter
 
hexaae's Avatar
 
Join Date: Jul 2006
Location: Italy
Age: 48
Posts: 2,161
Quote:
Originally Posted by hexaae View Post
Something is broken (even before b34) with display > Windowed: Filter with mask seems applied twice here in DX11, and even if Filter: Masks=none... Moreover there's a sort of strange bad buffering where I can see 2 frames constantly swapped (hard to explain)...
This happens in Windowed mode only.



EDIT: mmmh, seems more complicated to reproduce: only happens when you switch from Native Fullscreen to Native Windowed
EDIT2: from my early testings it started with b32
This bug is still there...

Repro steps:
- use my cfg in signature (I'm using the mask in attachment for the scanline effect...)
- run a game like Beast 1, call the UI with F12 and switch from Fullscreen to Windowed mode
the ugly effect persists even if I remove the mask (select 'none') at this point
Attached Images
 

Last edited by hexaae; 22 November 2021 at 09:44.
hexaae is offline  
 
Page generated in 0.04892 seconds with 12 queries