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Compileable version of Alien Breed 3D II - The Killing Grounds
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12 December 2022, 23:31
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amipal
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Join Date: Jun 2019
Location: Saltdean, United Kingdom
Posts: 146
Quote:
Originally Posted by
Karlos
That's not going to work. The game assumes a planar bitmap layout in chip memory that it c2ps on. We need proper RTG support for what you are trying to do.
Ah, that'd do it! I shall give it a skip for now then.
Last edited by amipal; 12 December 2022 at
23:43
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