It's a significant genre with many classic games such as
Zork,
Sorcerer and
The Hitchhiker's Guide To The Galaxy.
I don't think that you can do it quickly because you have to write a good book or story as well as building a game engine that can parse natural language. Infocom used a virtual machine/interpreter called Z-machine which meant that they could use a common engine for each game and concentrate on the story.
It might be worth either building an engine or else using a modern interpreter to write a text adventure story.
That said, here are some old 8-bit oriented
Usborne books with listings, such as Write Your Own Adventure Programs For Your Microcomputer and The Mystery of Silver Mountain.