Quote:
Originally Posted by gizmomelb
from qustion 2:
I seem to recall that if you were writing an AmigaDOS friendly loader, first you would allocate how much free memory you needed using system library calls - and you'd be returned the address where the free memory was. Then you'd load the file into that memory address, then JMP there if it was executable code.
something like that.. it's been a long time.
|
Even though this approach works as well, using LoadSeg is much more simple as Codetapper already said.