Quote:
Originally Posted by dankcomputing
There's no attract mode and the game hard-freezes on initial load if you run it in NTSC. This happens both from disk and WHDLOAD - if the game can't be made to run in NTSC (the arcade version certainly does) then it should at least be able to switch into the appropriate screenmode.
I did notice one little improvement over the arcade - a number of the backgrounds have gradients added, and they look a lot nicer as a result. The AI is also significantly less aggressive and the hitboxes seem more forgiving.
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The game was made for PAL systems due to a number of factors. Switch your Amiga into PAL mode. While I could have put the attract mode in it would have caused increased load times.
The background uses 7 colours, however the COPPER increases this significantly, I recall one of the levels uses about 108 colour swaps.