Hey Diduz, no problem!
I adapted the Lottes shader for HiRes, hope it will serve you well.
There is a catch though, in hires this shader only samples every other pixel, so it might spoil some interlaced screens. No simple fix around that.
Otherwise it works as intended.
So i rather throw in an extra shader, just for the case, which can handle the hires specifics, but look a bit different, less blury, but with lottes mask, scanlines and curvature.
Just for the case.