Thread: 5 bitplanes ...
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Old 30 September 2021, 00:48   #10
chadderack
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Join Date: Jul 2021
Location: Sandy, UT
Age: 55
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Quote:
Originally Posted by saimon69 View Post
But..But...MY OCS!!!11
[ok, kidding!
However the old port was graphically not THAT bad hence is doable in 16 colors plus 16 for the player sprite; i would however give up the 'arcade perfect' idea on non-AGA machines]
Two playfields and three bitplanes a piece (interleaved) sounds easier in terms of getting background and objects to play nice... but it would mean only 8 colors per tile.

Quote:
Originally Posted by Muzza View Post
Turrican 1/2 use 4 bitplanes (with HW sprites for the player)
Maybe sprites can work for all of the player stuff (or even some enemies?) I've just seen people get frustrated trying to get much good use out of them.
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