Blitzquake (GLquake) mouse look
Its probably just me being rubbish at setting parameters within Quake, but is there a way in GLQuake to have the mlook thing working properly. I want to use the mouse to look around, up and down, and use the good old W,A.S.D combination for moving. But when I use +mlook the mouse makes me strafe sideways when I move it left or right.
Can anybody advise?
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