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Old 06 August 2021, 15:04   #29
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SteveMoody's Avatar
Join Date: Jan 2017
Location: South Wales
Age: 48
Posts: 37
Sorry for the delay, haven't had much time to look at this recently and then the MAME code has changed again since I last looked at this so it had to be updatde.

Here's a link to a Windows 64-bit build of mame.

To save from this, use F4 to get to the viewer, then press F12 to save the data for the current display. It will save the palette, tilesets and even the tilemap views. The data is saved to a gfxsave/<romname> folder within the mame folder.

I have not done any extensive testing with this version, so if there's any problems then let me know.

Attached are a couple of example files from commando.

Attached Thumbnails
Click image for larger version

Name:	palette0 256_0000.png
Views:	80
Size:	909 Bytes
ID:	72772   Click image for larger version

Name:	gfxset0 tiles 8x8 colors 16 set 8_0000.png
Views:	94
Size:	8.1 KB
ID:	72774   Click image for larger version

Name:	gfxset1 tiles 16x16 colors 16 set 0_0000.png
Views:	98
Size:	75.5 KB
ID:	72775   Click image for larger version

Name:	gfxset2 tiles 16x16 colors 4 set 0_0000.png
Views:	297
Size:	48.6 KB
ID:	72776  
Attached Files
File Type: txt palette0 256_0000.txt (3.6 KB, 72 views)
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