Thread: Overscan
View Single Post
Old 14 April 2010, 13:54   #1
john4p
Competition Moderator
 
john4p's Avatar
 
Join Date: Feb 2008
Location: Germany
Posts: 4,756
Question Overscan

What exactly is overscan? How did it work for OCS-Amigas?

The usual PAL resolution for "fullscreen" OCS games is 320x256, but whilst playing Project X ('93 Edition) in WinUAE I saw the game draws 285 (*2) lines:



How is that possible? What's the maximum possible overscan mode (for playable scrolling games)?

Also the additional pixels don't seem to harm performance (apart from enemy sprites seeming to skip frames if there are too many) - so why didn't everyone use overscan?

Last edited by john4p; 14 April 2010 at 14:06.
john4p is offline  
 
Page generated in 0.04291 seconds with 11 queries