Week 2: After building the base game logic, I put my focus on animating the game. I managed to have the conveyor belts move left and right using color cycling. I also made the large white dots (they a pills that will give you a shield for some time) twinkle using color register manipulation with the Flash operation.
Also, I changed the bombs to (P)bobs and animated them. They will now explode if you walk over them. However, this led to a significant frame drop on the A500. It's fine on the A1200, but on the A500 it will need additional optimization...
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