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Old 14 February 2020, 21:05   #8
jbl007
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Join Date: Mar 2013
Location: Leipzig/Germany
Posts: 466
Quote:
Originally Posted by arcanist View Post
OpenAL has huge (100s of ms) latency with PulseAudio
You can configure OpenAL to use ALSA output directly. But you need to pay attention, that you don't get an ALSA -> Pulse -> ALSA routing. Check, remove/backup /etc/asound.conf
With tweaked settings in /etc/openal/alsoft.conf or $HOME/.alsoftrc you can configure FS-UAEs
audio_buffer_target_size
from default 40 to a very low value. Depending on the hardware of cource. On my old Audigy2 I could set it to <10. With my ALC1220 onboard sound I need at least 13.
https://fs-uae.net/audio

Quote:
Apps that uses ALSA or Pulse directly work much better.
Yeah, of course. But without OpenAL or something similar Frode needs to write code for Windows, Mac, Linux, BSD, whatever... - Even more work...

I think FS-UAEs latency is good already. Without using shaders, tweaked sound setting and disabled vsync (I use freesync) gameplay is really snappy. But perhaps I'm just not very sensitive to that, and I am completely wrong. Last time I played on a real Amiga was decades ago, so I can't really compare.

I'm excited to give the new FS-UAE verison a try. Thank you for your work, Frode.
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