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Old 19 September 2019, 13:56   #1
DamienD
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Join Date: Aug 2005
Location: London / Sydney
Age: 47
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Rygar AGA Edition - Official Bugs thread

Ok, this thread has been created in order for people to post current bugs in Rygar...

This will help Graeme keep track of things and fix / update on the issues when he gets the time

I'm currently moving "bug" posts from the Discussion: Rygar AGA Edition --> here so have closed the thread until I finish...

Ignore the date on this first post; the thread was created today... I had to copy one of my old post's in to start the thread so that I could give background; and threads are always arranged by post date.

Just as an FYI; here are the list of bugs I reported when testing various versions:

Testing - Part 1:

Start of Game
Intro music starts for a few seconds; then starts again.

(RygarEAB18_000.png)
If you get over 5 men then one will take over the fist weapon slot.

Round 1 (RygarEAB18_001.png)
Bonus holder above the platform.

Round 2 (RygarEAB18_002.png)
Jumping on the stacked tribesmen's heads doesn't kill them; I guess that's intentional and how the arcade is?

Round 2 (RygarEAB18_003.png)
Graphics bug after dying at the stacked tribesmen and restarting before the gap; see left of Rygar.

Round 3 (RygarEAB18_004.png)
Jumping on flying enemies doesn't kill them and you die immediately.

Round 4 (RygarEAB18_005.png)
Graphics bug on first platform.

Round 4 (RygarEAB18_006.png)
Sometimes the circular enemies rise up from the lava in the middle of platforms do can't move.

Round 4 (didn't get a screenshot)
When fighting the tall enemy and he jumps back / forth; gpahics artifacts are left on screen.

Round 4 (RygarEAB18_007.png)
After fighting / dying from the tall enemy, the plaform to the left of staring was buggy. Tried moving next to it and sort of got stuck.

Round 5 (RygarEAB18_008.png)
Start of round five there is a graphics top / left as you enter the round.

Round 5 (RygarEAB18_009.png)
When moving through the stage there is a blue highlight at the top of the screen behind the background.

Round 5 (RygarEAB18_010.png)
Graphics bug top / right before you get to the rope.

Round 7 (RygarEAB18_011.png)
Jumped on a flying enemy, didn't die, but jumped off the screen no longer to be seen. Walked left for a while and then fell.

Round 7 (RygarEAB18_012.png)
When you kill any of the stacked tribesmen; the red death image is that of the flying enemy.

Round 9 (RygarEAB18_013.png)
No rope unless you make a leap of faith.

Round 9 (RygarEAB18_014.png)
When I restarted the level from the main title / code input you actually see the intro first and then this graphics bug.

Round 9 (RygarEAB18_015.png)
The rope seems to be going through Rygar's lower body.

Round 9 (RygarEAB18_016.png)
Like Round 5, when moving through the stage there are grpahics glitches at the top of the screen for say 2cm.

Round 10 (RygarEAB18_017.png)
When you hit the monkey's ball; not sure what the red death image is.

Round 10 (RygarEAB18_018.png)
Triceratops enemy stuck on no platform. Same thing sometimes for the circular enemies.

Round 11 (RygarEAB18_019.png)
Graphics bug in the lava at the start of level.

Round 11 (RygarEAB18_020.png)
Died when about to jump off the rope; restarted in a death loop.


Testing Part 2:

(RygarEAB19_001.png)
If you have the "Shield" power and die, when you start the timer is there running.

Round 4 (RygarEAB19_002.png)
Bug with first set of platforms.

Round 5 (RygarEAB19_003.png)
Bug with after coming off the rope, top section.

Round 8 (RygarEAB19_004.png)
On this stage and some of the other ones there are purple bars outside of game area; need to be clipped.

Round 9 (RygarEAB19_005.png)
Jumping onto the rope you go out of the screen and then climb back up instead of just grabbing on. Also, when swinging on the rope another rope is still there.

Round 9 (RygarEAB19_006.png)
Graphics bug / line when descending the rope.

Round 9 (RygarEAB19_007.png)
Graphics bug after you've left the rope and gone right.

Round 9 (RygarEAB19_008.png)
Monkeys keep missing platforms when jumping and fall through.

Round 10 (RygarEAB19_009.png)
Triceratops still appaering / walking on missing platform.

Round 11 (RygarEAB19_010.png)
When first on the rope and when swinging, another rope is still there.

Round 11 (RygarEAB19_011.png)
Frog mosters misaligned on the platforms; forgot to mention this happened also on the 1st rope stage.

Round 11 (RygarEAB19_012.png)
Same bug with after coming off the rope, top section.

Round 11 (RygarEAB19_013.png)
After killing the stacked tribesman and receiving the bonus I died. Upon restart the bonus text is still there.

Round 11 (RygarEAB19_014.png)
Graphics bug in the sky; hold on, that's an "elderly" man face.

Round 12 (RygarEAB19_015.png)
On this stage there are purple bars outside of game area; need to be clipped.

Round 12 (RygarEAB19_016.png)
After killing the tribesman and receiving the bonus I died. Upon restart the bonus text is still there.

Round 13 (RygarEAB19_017.png)
On this stage there is a blue block outside of game area in the bottom left and right; need to be clipped.

(RygarEAB19_018.png)
After entering password for a stage the Rygar logo goes funny and I couldn't start; that's the end of testing for tonight...


Testing Part 3:

Round 5 (RygarEAB20_001.png)
At start of climb, double rope if moving left or right.

Round 5 (RygarEAB20_002.png and RygarEAB20_003.png)
Misaligned enemies on platform.

Round 9 (RygarEAB20_004.png)
At start of climb, double rope if moving left or right.

Round 9 (RygarEAB20_005.png)
Graphics glitch when first jumping on the rop and moving down.

Round 9 (RygarEAB20_006.png)
Graphics glitch as you come off the rope and move right.

Round 11 (RygarEAB20_007.png)
At start of climb, double rope if moving left or right.

Round 11 (RygarEAB20_008.png)
Misaligned enemies on platform.

Round 11 (RygarEAB20_009.png)
Monkeys jump through the platform and don't land on top.

Round 13 (RygarEAB20_010.png)
Missing parts of the dragon. Also when I first started the stage there was half a rhino.

Round 14 (RygarEAB20_011.png)
Graphics gitches under bridge i.e. the lava animation is still going through it seems. Also grey block in water.

Round 14 (RygarEAB20_012.png)
Dashed lines under bridge. Also the land background just stops / is cutoff.

Round 21 (RygarEAB20_013.png)
Dashed lines above Rygar.

Round 22 (RygarEAB20_014.png)
Dashed lines above Rygar. I actually noted that these only started appearing after dying; could be the same as previous times.

Round 23 (RygarEAB20_015.png)
At start of climb, double rope if moving left or right.

Round 23 (RygarEAB20_016.png)
Graphics glitch when first jumping on the rop and moving down.

Round 23 (RygarEAB20_017.png)
Misaligned enemy on platform.

Round 23 (RygarEAB20_018.png)
Graphics glitch as you come off the rope and move right.

Round 24 (RygarEAB20_019.png)
At start of climb, double rope if moving left or right. Also powerup that appeared before jumping on the rope followed me up.

Round 25 (RygarEAB20_020.png)
There were 2 x elderlies in quick succession. How come?

Round 30 (RygarEAB20_021.png)
Rygar just runs through a wall to get to the boss.

Round 30 (RygarEAB20_022.png)
Boss jumps off screen. Also after beating him I seem to have been awarded a "Sun" powerup; which followed me onto the finishing scenario.

Finish:
Games was stuck on final screen but heard the music etc... change as if it was supposed to jump back to the High Score / Title screen.

Most of the bugs in Part 1 & 2 & 3 have been fixed now, but some still remain

Last edited by DamienD; 20 October 2019 at 17:05.
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