Quote:
Originally Posted by acidbottle
Thanks saimon, there is no hurry at all and no custom track needed, there may even be a 2 octave slowdown if 2 deaths are obtained at the same time but will not worry about that!
Seems I did have all the necessary animation frames for the boss after all, 2 for the walking and 2 for throwing. Not sure why I cant replicate the arcade style boss movement. May have to record and look at this frame by frame haha. Fireballs now look neat though
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I did a good palettizing from the arcade assets