Thread: Baldies
View Single Post
Old 20 October 2021, 10:38   #46
OmegaMax
Knight Of The Kingdom
 
OmegaMax's Avatar
 
Join Date: Feb 2016
Location: It's a bald world!
Posts: 179
Quote:
Originally Posted by dlfrsilver View Post
can the logic be simplified coding wise ? I mean, Look at Street Fighter 2 AI system : in no way the SNES could had run the Arcade AI logic. They had to simplify it to make it run on the SNES CPU.

Absolutely,if it was the logic..it's the amount of objects.I can limit the amount of baldies and Harries that spawn,that is a different game though,Like I pointed out earlier.

Last edited by OmegaMax; 20 October 2021 at 11:02.
OmegaMax is offline  
 
Page generated in 0.05343 seconds with 11 queries