I've been a bit distracted by work but the latest is the infinite scrolling works fine, and I have an idea for the procedural generation of levels.
I was having a think about controls. Let's assume we are always running in a given direction. There will be two sorts of obstacle - things to duck under and things to jump over. We cannot reverse direction but can turn 90°. And shoot baddies.
So...
Code:
UP
UL UR
LL RR
DL DR
DN
If you were going left to right,
UP = rotate 90° left
UR = rotate 90° right & jump
RR = jump
DR = rotate 90° left & jump
DN = rotate 90° left
DL = rotate 90° left and slide/duck
LL = slide/duck
UL = rotate 90° and slide/duck
Fire button = fire in the direction of travel
The controls would themselves rotate 90° when the direction of travel does, such that pushing towards the direction of travel jumps, away slides/ducks and orthogonal turns.
I hope that makes sense.
Graphically I want a chaos engine style top-down-ish projection. I may steal the sprites for a test.
aszu
Definitely yes please but I want to get to a certain level of development before asking others to commit their time. It wouldn't be fair to ask for graphics if I don't complete the game.