Does somebody really want to spend 2 years doing a Final Fight port only for the masses to turn around and say "not as good as the arcade"?
CAPCOM, even back then probably had a team of people 10 times more experienced then the best Amiga studio.
Kudos to the guys at Metro Siege and especially Alex the programmer because he's cross developing the Amiga version while doing it for other modern platforms. Metro Siege is coming, I honestly don't understand the hard on everyone has for Final Fight.
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